It's 'puzzles' are actually incredibly simple but because it gives you practically no clues or hints as to what you're doing means that the simplest puzzles become utter frustration. Hexen is a masterclass in infuriating level design. The Fighter class hits some button in my head that makes me enjoy cleaving through hordes of stuff with a Hammer that fires other, exploding, hammers, it has some pretty cool uses of the engine, and personally I quite liked Heretic and reckon that in the glut of realism shooters we have these days, some fantasy ones would be quite fresh. ![]() If it had a more suitable RPG interface (ie a log and a proper inventory where you could actually mouse over and see what stuff is and does) and it combined all it's classes into one, Hexen would be a great game imo, and stand quite well against Doom.
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